You probably already know of the Keep on the Shadowfell free download on the Wizards of the Coast site. It, plus the free Quickstart rules, can. This thread is a master list of links to resources, advise and options for running Keep on the Shadowfell. There is also some info on other. Keep on the Shadowfell is a Dungeons & Dragons adventure designed for characters of levels It includes three double-sided poster maps suitable for use.
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A trivial change would be to grab the Monster Vault and just use monsters from it, reskinning where necessary. Posted By Abstruse Thursday, 27th December, I’ve read another set of fixes at elevenfootpole. Our Barbarian even did the Irontooth fight naked because he was taking a bath in the waterfall o. The adventure was designed by Bruce R.
Dragondown Grotto Red Hand of Doom. Update the items The 4r items offered in keep are pre-PHB. They suggest that the officially revised shadowell is better. Thursday, 21st February, First, consider the efforts to tie all the adventures together very strongly. And if you want some detailed assistance on improving the adventure from hte ground up, this site is fantastic. Wizards of the Coast. Beyond the keep itself, there is room for some side-treks.
What fixes are there for Keep on the Shadowfell? Before providing all the useful information, it’s important to note that Keep on the Shadowfell e4 not a great adventure by itself.
Page 1 of 2 1 2 Last Jump to page: Wake of the Ravager Dark Sun Online: It refocuses combats, removes encounters or shifts them in time, to make a more believable and enjoyable experience. We played this in so maybe the errata that had come out by then made things easier, but that’s just speculation.
New DMs and DMs new to 4e might find that useful but even once you learn the rules, the adventure is lacking without some work on your part. Here’s how other DMs changed the adventure.
4E So you want to run Keep on the Shadowfell
And honestly, I had no idea it was considered “broken” before this question. Do not suggest, promote, or perform piracy. This includes art commissions, modules, maps, podcasts, streams, etc, whether you are charging for them or not. I mean something free like asmor’s.
Also shadowtell our banned subjects list. All images must be original content, must include [OC] or [Art] in the title, and must be accompanied by a description in the comments of at least characters. There are better adventures for 4e, and better to start the game with. My group found KotS pretty easy. I’m a proud papa.
Keep on the Shadowfell – Wikipedia
I’m using Asmor’s builder, an that works really well. Originally Posted by Rechan. Also, there are many suggestions on how to change the adventure to suit things. The adventure, written by Mike Mearls and Bruce R.
Low-level early-game monsters tend to be hideously over or under powered. I really have to scale the monsters and encounters down, is there a fast, quick and dirty way to do this? All maps have monsters, traps and secret stuff covered up. If you want modules but don’t want the above route, Dungeon magazine on Wizard’s site have various adventures set. Check out the Filter FAQ. This is where my current PCs started and now they’re level Update the monsters If you change only one thing, update the monsters based on the latest monster design.
DMs routinely change modules to suit their tastes or their parties, and the variety can be really interesting. TPKs happened left and right, but I blame that now in retrospect on thinking from a 3. This unleashes an army of undead upon the unsuspecting region. FWIW, Keep on the Shadowfell was the first module I went through as a player in 4e and out group didn’t have any problems. Cordellwas published in by Wizards of the Coast.
Keep that in mind as you run it, you may need to do on the shadowrell tweaking.