Autochthonia Revised. In progress! So go away. Er, unless you wanna read my ramblings. Mostly just an outline at the moment. For the record. The study of these phenomena served as the basis of the gravity based Charms of the Alchemical Exalted. While Autochthon sleeps, his body. Hadal is the capital of Autochthonia in the Gunstar setting (it doesn’t exist in normal Exalted). It’s a large metropolis built on the Pole of Crystal.
|Published (Last):||3 November 2014|
|PDF File Size:||20.40 Mb|
|ePub File Size:||13.26 Mb|
|Price:||Free* [*Free Regsitration Required]|
Search in titles only.
Autochthonia | Exalted: The Sun Also Rises | Obsidian Portal
Take a walk around your nearest city and look at how many signs there are. To one who is not a studied savant in such matters, these can be thought of simply as their Sanctums, and they do serve the purpose of great divine immaterial citadels.
The Hall of 10, Copper Thunders. Not sure how these work yet. Would it be possible to invest some time into making the “wilderness” come across as a little less bleak and monotonous?
As they favor moonsilver for their cities, Nurad is very well hidden. This is by far the easiest solution, but denotes a lack of creativity. Beneath the visiting figures of Debok Moom and Ku themselves, the Autochthoia Subroutines with the greatest standing autochthhonia the city of course include the Alchemcial Caste Advocates Beyoth Soryn advocate of the Mirrorbladeswho oversees the testing of new Destroyers, Artifact weapons, and War Machines to the point of ruin so they can be redesigned better via identified weaknesses when not doing the autocjthonia to himself hunting Gremlins, and Hoidoishren advocate of the Sentinelswhose howling alarm-scream alerts the entire city-scale pagoda of a new threat to the health of the maker demanding an immediate martial response.
Out of the six most recent attempts on record, only one succeeded, with four failures and one unknown no-one was ever heard from again.
Autochthonia – [Exalted Past]
Even in times of relative peace, the people are unusually subdued. Outside the cities, it is freezing cold, and visibility is cut severely due to the drifting clouds of ash and smog, necessitating use of thick clothing, filter masks, and goggles. Though their protection is very effective, Nurad is still in dire straits.
Most of the cities rest on large steam vents, using them for power and heat, and even weaponry in extreme cases. The Ministerial Subroutines, as many as 63 exist at any given time, not counting surviving excised Gremlins. Autochthonic is a heavily bastardized and drifted version of Old Realm, at roughly the exxalted degree of remove from its original form as Low Realm is from High Realm.
Crippled because he brought too much Wyld with him when he manifested. A Drone’s prayers can generate no essence. Cities were overwhelmed, thousands lost, and then, the nations eexalted eight. While the workings of Iceto now consume a good portion of said ambrosia, it does so with great efficiency, as processing faith into energy and resources is part of the function of a Theopolis, so now the Glass Walkers engage in trade with the acolyte-attendants of the Adamant citadel.
More importantly, the portal is only open for the reentrance of those who departed through it.
I find the canon boring, you may not. Gremlins can be found almost everywhere; usually only weak scouts or similar beings, but larger ones are more common away from the cities. And things do not appear to be getting any better; the hordes mean that establishing a new city is an extremely difficult task, as is moving any the existing cities. In which case, feel free to ignore this.
They fall largely into two categories: Where the metropoli of the Pole of Metal rely first and foremost on human labor to carry out their functions in the life-processes of Autochthon, the Theopoli primarily turn to the channeling of faith.
The old Thornguard and bureaucracies will work against their rescuers to either regain the city for the Mask of Winters or take it for themselves.
Reconstruction spirits can often be seen emerging from the crystal, scuttling off towards whatever damage has occurred. As with the Akuma the Yozi make from mortals, they may only be Invested with Spirit Charms, not Primordial Charms house-rule-clarification. I put it on the back burner when the 3rd Edition Kickstarter dropped because at the time we all thought the new edition was right around the corner. Even their efforts are barely adequate at times, and it always seems to be on the edge of outright failure.
Well, the safest thing to assume would be audio or visual files, coming in two formats: By design, the Pole of Smoke universally falls outward so as to act as a basin collecting waste from above, while in the Pole of Oil, all falls away from the outer wall, so as to better draw oils into the Pole of Metal below. Mostly just an outline at the moment. Once Iceto housed two such Charms, but Runel rendered the wellspring inoperable with her departure.