The Night Spinner is the Eldar indirect fire ordnance vehicle. value with their big plates but now the Night Spinners have an AP6 to their nasty. I’m fairly new to Eldar and am thinking of adding some more tanks to my then the night spinner but has a better punch from the fire twice rule. Night Spinner Rules – Download as PDF File .pdf), Text File .txt) or read online. Indeed, the threads are known amongst the Eldar as the Chain of Vaul.
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The Doomweaver takes the cake in terms of damage against weaker infantry though its straight 2D and rending keep it pretty elsar against tougher, multi-wound models.
Night Spinner any good? : Eldar
Before they weren’t that great June 11, nigth This thing can be used to punish TEQs. Please learn the difference. Unfortunately the damage calc formula has become unwieldy to edit further.
Even the Sisters of Battle get a fucking pipe organ that rains death while playing a dirge for the enemy. Oh yeah some of those Special keywords may not be obvious.
Rulees is definitely a necessity if you’re gonna rely on your S6 guns to kill vehicles, elvar that’s not the worst thing in the world. In fact, the nightspinners work better than them against things that rely more on cover saves than armor. Vypers and Jetbikes could also do this, but the T7 13W and the 48″ no LoS gives you some tactical options that bikes wouldn’t have.
Lugganath-light of the fallen suns points points. What points army would you guys suggest to beat necrons?
Night Spinner
Despite the gaudy numbers, the D-Cannon is insanely expensive given its defensive statline with a 77 base point cost and a 50 point gun upgrade, a full unit of three measures in at points. Or since they are in the same squad they have to target the same squad for shooting rules, but each Rukes spinner can position its blast over a different part of the unit sldar then roll scatter, wpinner to cover as much as you can. Log in or sign up in seconds.
Feel free to share your army lists, strategies, pictures, fluff and fan-fic, or ask questions or for the assistance of your fellow Eldar! On a 6 man squad, 18 hits that won’t scatter will cause 3 AP2 wounds and 12 AP6 wounds.
The Multiple Barrage mechanic doesn’t change whether it’s 1 shot from 2 models or 2 shots from 1 model, so the only real difference is the increase in strength.
Based upon spinjer, they seem a wash but there are two key differences we need to look at — their weapon type and range. If you are already a member then feel free to login now. Because unlike the fire prisms their special ‘combined shots’ don’t sacrifice one or two shots. Please follow the subreddit rules Other Relevant Subreddits: SO, since you’re never posting the Tau article, I’ll tell you here: It’s pretty snazzy on, say, a Wave Serpent or Windrider, whether you run them as Craftworlds or Ynnari.
Probably not true with markerlights. This way if some other rule gets in the way, you are no longer blocked from using the “base” rules. You’ll also want lots of weapons for bringing down their basic infantry- Night Spinners, Windriders, and other such units can do good work against them.
You could essentially take two Falcons, Prisms or Night Spinners for the same cost on much more durable platforms though these platforms spjnner also protect the Support Battery for the first turn at least. Anything Modal like Gaze of Death needs to be entered as two lines.
Tesla probably needs to be coded in specially. Even units not in LoS! Same with him for 90 points but doesn’t fill a HQ slot. You can also find the spreadsheet for general use here. Combined with a crystal targeting matrix and the fact that it’s not limited to half its movement to fire at full capacity means that it’s actually a pretty affordable unit to flank wide around your opponent’s army, harass scoring units, and sit on far-away-points. I can’t say I’m in love with the gun. Not having played them yet, I wanted to ask for peoples input who have used them or played agaisnt them.
Guardian Defenders for the ablative wounds? Have a look at the IG Chem Cannon for referance. Join us elsar filling out a tiny 3 field form and you will get your own, nitht, dakka user account which gives a good range of benefits to you: This message was edited 1 time. Being realistic, we are looking at hits at best and 6 wounds that will result in as many TEQs as the Nightspinners should they be out of cover, so they could cause even less if they had fallen into ruins. June 10, Then it’s a sniper.
That is what I was figuring, so inght is why I was confused, becasue it says you may use the monofiliment shroud, but there does not seem to be a reason not to. Sniper do pretty brutal work against Necrons- they are very reliant on having characters nearby for Rez Orbs and other buffs, so a couple of squads of Rangers will give them a very bad time. If so it must follow the multiple barrage rule. I’ve done one for Necrons but there are a few I need to figure out.
June 9, 2: So my question or lack of understanding is what is the difference?
I wonder what the best platform to bring them would be- a Wave Serpent for the added durability?